Скрипторий: Monster - rumindrol (howl of the wild)
Назад к списку всех объектов Howl Of The WildКак это работает
Это страница объекта Скриптория, в первой части показан ее статус и вывод оригинального объекта.Объект может иметь следующие статусы: Нет перевода, В работе, На проверке и Переведено.
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Если объект в статусе "Нет перевода", то любой зарегистрированный пользователь может взять этот объект себе в работу - тогда для него откроется вторая часть этой страницы с редактором. Обратите внимание, что текст объекта представлен в виде HTML текста. Вам не нужно умение писать html код, но самое минимальное умение его читать - да.
После того как вы взялись за перевод этот объект закрепляется за вами на 3 дня. Если в течение этого времени вы не отправите свой перевод, то статус объекта скинется обратно в "Нет перевода" и он снова станет доступен для других пользователей.
Одновременно один пользователь не может иметь в работе более 5 объектов (объекты "На проверке" не учитываются), это количество считается по всем источникам в Скриптории. - Если вы взялись за перевод, то объект получит статус "В работе" и откроет для вас редактор полей этого объекта, подробная информация будет внутри этого раздела (там много).
- После отправки перевода объект перейдёт в статус "На проверке". Администратор проверит перевод, внесёт коррективы при необходимости и утвердит перевод. Если всё очень плохо, то перевод будет отклонён.
- Если объект в статусе "Переведено", то одобренный перевод будет отображен на этой странице, а сам Источник станет на шаг ближе к завершению. Когда Источник будет завершен и размещён в общей базе данных, автор перевода будет указан на сайте на странице этого объекта как пользователь, предоставивший перевод.
СТАТУС:
НЕТ ПЕРЕВОДАMonster - rumindrol (howl of the wild)
Rumindrol
Creature 15
Description
The elusive rumindrol, an apex predator of the Darklands, lives deep below the surface of Golarion. Capable of emitting siren-like calls that reverberate far and wide through the tunnel systems surrounding its lair, a rumindrol feasts on the giant subterranean worms drawn to its call—as well as shulns and other creatures that feed in the worms' wake—by building up sickening subsonic vibrations within its targets until they are unable to move.
Recall Knowledge - Beast ( Arcana, Nature): DC 39
Unspecific Lore: DC 37
Specific Lore: DC 34
Recall Knowledge - Beast ( Arcana, Nature): DC 39
Unspecific Lore: DC 37
Specific Lore: DC 34
Source Howl of the Wild
Perception +28; motion sense 120 feet, no vision
Skills Athletics +30, Deception +27, Survival +25
Str +9, Dex +6, Con +7, Int -1, Wis +5, Cha -1
Motion Sense A rumindrol can sense nearby motion through vibration and air movement.
AC 37; Fort +30, Ref +26, Will +23
HP 295; Resistances poison 15, sonic 15; Weaknesses cold 10
Dreadful Resonance ( auditory, aura, incapacitation) 60 feet. Each creature that enters or starts its turn in the emanation must succeed at a DC 36 Fortitude save or become enfeebled 1 (enfeebled 2 on a critical failure) and take 3d8 sonic damage. Enthralling Call ( auditory, aura, emotion, mental) 1 mile. Each non-rumindrol creature that enters or starts its turn within the emanation must succeed at a DC 26 Will save or become fascinated. The creature then becomes temporarily immune to this effect for 1 day (1 hour on a critical failure). Any creature fascinated in this way will attempt to find the source of the rumindrol's cry, mindlessly wandering towards it.
Speed 20 feet, burrow 60 feet
Melee reach 15 feet), Damage 3d12+15 piercing plus Improved Grab jaws +30 [+25/+20] ( Melee agile, reach 15 feet), Damage 3d8+15 slashing leg +30 [+26/+22] ( Ranged range increment 120 feet), Damage 3d10+15 sonic focused resonance +30 [+25/+20] ( Entropic Cry auditory, incapacitation) The rumindrol focuses its sonic emanations on a creature it's aware of within the area of its enthralling call aura. The target must attempt a DC 31 Fortitude save.
Critical Success The creature becomes temporarily immune to Entropic Cry for 1 hour.
Success The target is sickened 1.
Failure The target is sickened 2.
Critical Failure The target is sickened 2, enfeebled 1, and stupefied 1. ( Fast Swallow Grabs a creature; Effect The rumindrol uses Swallow Whole. Trigger The rumindrol Inexorable The rumindrol recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It's also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain. Swallow Whole attack) Huge, 3d10+9 bludgeoning, Rupture 30 ( Thrash attack) The rumindrol attempts individual Strikes against each creature in its reach. It can attempt up to one jaws Strike and any number of leg Strikes. Each attack counts toward the rumindrol's multiple attack penalty, but the penalty doesn't increase until after it makes all the attacks. ( Trample Huge or smaller, leg, DC 36
Perception +28; motion sense 120 feet, no vision
Skills Athletics +30, Deception +27, Survival +25
Str +9, Dex +6, Con +7, Int -1, Wis +5, Cha -1
Motion Sense A rumindrol can sense nearby motion through vibration and air movement.
AC 37; Fort +30, Ref +26, Will +23
HP 295; Resistances poison 15, sonic 15; Weaknesses cold 10
Dreadful Resonance ( auditory, aura, incapacitation) 60 feet. Each creature that enters or starts its turn in the emanation must succeed at a DC 36 Fortitude save or become enfeebled 1 (enfeebled 2 on a critical failure) and take 3d8 sonic damage. Enthralling Call ( auditory, aura, emotion, mental) 1 mile. Each non-rumindrol creature that enters or starts its turn within the emanation must succeed at a DC 26 Will save or become fascinated. The creature then becomes temporarily immune to this effect for 1 day (1 hour on a critical failure). Any creature fascinated in this way will attempt to find the source of the rumindrol's cry, mindlessly wandering towards it.
Speed 20 feet, burrow 60 feet
Melee reach 15 feet), Damage 3d12+15 piercing plus Improved Grab jaws +30 [+25/+20] ( Melee agile, reach 15 feet), Damage 3d8+15 slashing leg +30 [+26/+22] ( Ranged range increment 120 feet), Damage 3d10+15 sonic focused resonance +30 [+25/+20] ( Entropic Cry auditory, incapacitation) The rumindrol focuses its sonic emanations on a creature it's aware of within the area of its enthralling call aura. The target must attempt a DC 31 Fortitude save.
Critical Success The creature becomes temporarily immune to Entropic Cry for 1 hour.
Success The target is sickened 1.
Failure The target is sickened 2.
Critical Failure The target is sickened 2, enfeebled 1, and stupefied 1. ( Fast Swallow Grabs a creature; Effect The rumindrol uses Swallow Whole. Trigger The rumindrol Inexorable The rumindrol recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It's also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain. Swallow Whole attack) Huge, 3d10+9 bludgeoning, Rupture 30 ( Thrash attack) The rumindrol attempts individual Strikes against each creature in its reach. It can attempt up to one jaws Strike and any number of leg Strikes. Each attack counts toward the rumindrol's multiple attack penalty, but the penalty doesn't increase until after it makes all the attacks. ( Trample Huge or smaller, leg, DC 36